

The closest match are rangers (94%/-8 gold) and rogues (95%/-5 gold). If you’re playing either, you should roll your gold and buy your equipment. You’d think this might be a result of armor, but look at monks (33%/-25 gold) and barbarians (57%/-37 gold).īards (112%/+13 gold) and sorcerers (114%/+9 gold) are the only classes whose average gold rolls outperform the max chosen equipment. Martial classes do very poorly! Fighters (48%/-138 gold) get the biggest pay cut, followed by paladins (49%/-129 gold).

If you choose you roll, you will roll a certain number of d4s. Variance in Rolled GoldĪs expected, there’s variance in rolling your gold. In this case, you can maximize your value by taking the most expensive option in the class, although it might not be the best option for your character. Oftentimes you’ll be offered a choice of a class of weapons, such as any martial melee weapon.
#D&d 3.5 dmg starting gold free#
Even before factoring in the free ammunition that comes with the crossbow, its value (25 gp) is significantly higher than the handaxes (5 gp each). This isn’t always an equal trade in terms of value.įor example, a Fighter is offered the choice between light crossbow and two handaxes.

If you choose to take the equipment, you may be offered a selection of different equipment. We’re not going to have an exact fit, since there is variance for both chosen equipment and rolled gold. Except, the gold value doesn’t really match the value of the starting equipment. Players can choose from a list of equipment or roll starting gold to purchase their equipment. In 5th Edition D&D, a character’s starting equipment is primarily determined by their class.
